January 2017

Realistic Modelling Services/Real Time Wargames © Keith John Warren 1997 - 2013

Welcome to Real Time Wargame Rules from  Bernie, Brian, Gareth, Keith & Martyn

Why the New Website?

Well as you probably know Keith is spending more and more time with his range of flocks, tufts and terrain for the railway modelling world. While still doing a great many wargaming orders, he thought it was time to pass on the processing of the wargaming rules to someone else.

This has however given me the opportunity to:



Link Link Link Link Link Link Link Link

The Rules so Far (Click on Link for specific set of rules)



The design for the “Home Before the Leaves Fall” Campaign system is now largely complete. Quite a simple (we call it elegant!) system, but generates lots of interesting table-top battles and highlights some of the operational problems of the period.

Now moved onto the on-going design of the table-top rules. These have gone through a number of recent changes, not least the scale, as we are settling on 1:500 for the infantry, 1: 300 for sabres and 1:12 for guns. This makes the European Regiment of approx. 3,000 rifles or 6 bases as the basic combat unit. Players can still fight 1 corps on 1 corps on a 4-5 ft table or go up to a couple of corps a side on an 8-10 ft table.

By doing this it has removed a lot of the ranging problems of 1914 artillery as ground scale is now 10” to 2 km. This allows the approach march and reserves to be properly deployed to give a good visual effect. Click the picture for a recent corps on corps play-test.

On another Great War theme, Jon Casey of Megagame Makers, is running his Iron Dice Megagame on Saturday 20th September in London. It covers the autumn 1914 campaign in the west. There should be 60 players and umpires. Jon has designed an excellent campaign system with bags of period flavour. I hope to see some of you there? I will be umpiring the German High Command team. See the link for the game and other Megagames coming up in the next year if you have yet to experience such fascinating games.

Finally we need to thank all of you who have bought games in the last two months - these were our best period of sales ever!

Link Link

All the Real Time Wargame rules follow the guidelines noted below:


Well the site has been up for a month now and I must thank everyone for the comments and the sales which have so eased the burden of Keith having to despatch the rules. Some of you may also be aware that Keith’s mum is very poorly at the moment and this has disrupted orders for Realistic Modelling.

September has been a busy time for me as well:

I had the pleasure of taking part in a cracking ACW game up in Suffolk using “Regimental Fire & Fury” with 15 mm figures at the home of John DZ using Keith’s splendid terrain.

Click on the picture for a slideshow of pics from the game.

This week have also been up to London for a two day conference on the Waterloo Campaign for the Waterloo 200 event (click on picture below for further news) at my old university and department  - King’s College War Studies Department. Excellent series of lectures and it was so good to see the department in such a vibrant condition with world renowned professors.

It was a really inspiring event and it was nice to bump into my old friend and wargame buddy Jean-Marc Largeaud who was giving one of the lectures. I also had the pleasure of having a chat with Charles Grant over wargaming in general and the sad news of the death of Don Featherstone in particular.

We have begun to prepare a project for 2014 Salute of a 10 mm game on the opening campaign of the Great War. Provisionally titled “Home By Christmas”  It will be geared towards corps level actions and will have a campaign system to go with the battlefield rules. So far two German Corps have been completed using Pendraken figures and a very nice range they are too!

Click on the picture for a slideshow of pics from the German Corps we have done.

This coming weekend, Saturday 21st September, will be the next Megagame for the 200 anniversary of Napoleon’s  last campaign in Germany in 1813 - “Master of Europe”  by Brian Cameron & Jim Wallman of Megagame Makers. This is the fourth time it has been played and it is a fascinating mix of operational level map game and alliance politics. Click on the link for details if you are interested in taking part.

This Sunday I will be up at Newbury Racecourse for Colours 2013 Wargames show as a punter, but will hope to see some fellow gamers and of course the Pendraken team.


Finally we are still working on “This War Without an Enemy”

our English Civil War campaign and battle rules which will be on offer at SELWG 2013.

Pictures of the try-out game at the recent Sittingbourne show can be found on clicking on the picture to the right:


The final Megagame of the year was Andrew Hadley’s “Come to a King” set in early 11th Century Western Europe. Murder and mayhem from Ireland to Scandinavia, double dealing was the order of the day. Frantic time was had by all.

Really good way to end the year’s Megagaming.

Had an excellent 10mm WWII game at Keith’s using Charles Grant revamped “Battle” Rules. I could kick myself but forgot to take my camera so no pics. Other good commercial games was the Napoleonic Wars set by Sam Mustafa “Blucher”. An impressive but simple system that allows you to fight Napoleonic battles rather than half a dozen units per side. He has also done an Ancient set called “Aurelius” which I am tempted to get, mainly on the grounds that most ancient sets leave me very cold and unsatisfied in their lack of context and feel for the period.

When it comes to the Real Time Rules we are still working on:

So as 2015 comes to an end, it is time to look forward to gaming in 2016!

Happy Gaming Everyone!


A busy couple of months….

Firstly there was “The City of Shadows” Megagame by Brian Cameron and Jim Wallman, which was based in Prohibition era America with a city plagued by crime and super-hero vigilantes and mad scientists (are there any other type of scientist?). There was also city police, the Feds, City Hall and a press team.

I played a slightly (well completely) corrupt judge who used as his judicial texts famous wargaming books. A hoot of a game!

This was followed by the Brighton Megagame of Watch the Skies the day after. Really good bunch of gamers who made for a very enjoyable day by the seaside!

A few weeks later up in Leeds Royal Armouries Brian and me had our second outing of the year for our game on the French Revolutionary Wars: “A New Age Dawns”. Even more players than the London outing and the venue was excellent. Pictured in the foreground is Dave Boundy who did such a wonderful job on our original maps

Click on the picture to link you to our Facebook Page for more pictures of the games!

Finally in October we had the SELWG Wargames show at Crystal Palace. We put on three battles using our “Blood & Sand” Wargames rules for the Soudan Wars. One of our earlier sets, it still felt very fresh and original as all the players are on the Anglo-Egyptian side while the Mahdists are controlled by a deck of cards. We did a battle from each period: A punitive Egyptian expedition that survived: just! A Camel Corps action from the time of the Gordon Relief Expedition that was successful and a late war Kitchener Retribution Army attacking Mahdists defending an armed camp. All fought within the day and still had time to browse and spend money at the excellent show!

Click on the picture for a slideshow of the three games

Also in October Dave Boundy reran his game on the 1921 Washington Conference which discussed naval matters and China. A brilliant game and for once without fighting, though it came pretty close so heated were the exchanges. Picture is off the debrief session showing some of the delegates and control.


We did however do a couple of shows in October…

SELWG at Crystal Palace was as good as ever, I am not sure but thought numbers were down slightly and it was a pity Pendraken Miniatures were unable to attend as I would have bagged them a number of sales for their ECW range. Good to speak to a fair number of you as we also had in attendance Brian who for once was not at a railway show! As many are aware my entire file with the rules for “This War Without an Enemy” were lost, including playsheets, counters and maps. The loss of the latter was a real pain as my map designing speed is very slow.

At the show my camera then also decided to go on the blink and so the pics are from the Sittingbourne show from a few months earlier, but you get the visual and gaming effect we are trying to do.  

Click on the picture for a slideshow of pics of the game

We then finished the month by attending the small “Legion” show in Sandwich. For something different we played a couple of battles of “Glory & Honour”  Seven Years War battles.

The first once involved the Prussians v the French with a contingent of the Reichsarmee. The 30,000 Prussian’s commanded by Gareth beating my 40,000 with ease.

After a sit down lunch! (Rare at shows) we did a more brutal affair of 40,000 Prussians v a combined army of 30,000 Russians and 20,000 Austrians. A real bloodbath with heavy losses all round and the Prussian’s finally able to repel the Allies by committing their third line, who then sullenly withdrew.

Excellent time.

Click on the picture for a slideshow of pics of the game

November saw a rerun of Richard Hands’s “The Die is Cast” on the infighting in the Roman Republic at the time of Crassus, Pompey & Caesar. Excellent game and mechanics.

I enjoyed myself as an Armenian Prince of no great fixed loyalties who ended up in the Parthian Camp and somehow survived and prospered.

See website for games for 2014: These include games on: the Somme, Renaissance Italy, August 1914, Classical Greece and Successors of Alexander the Great

The project on the Salute 2014 game continues apace. Last month we showed a link to pictures of the two completed German Corps. This month the French corps was completed - very nice they are too - the model of the French 75 is especially fine I thought. Pendraken might also be bringing out more figures for the early period of the Great War in the not too distant future. Check their website for details.

I am now currently working on a British corps as well as a couple of brigades of cavalry. These should be photographed and ready for the December update. Then it is on with a Belgian Division and lots of wagons (lorried and horse-drawn) as well as some playtesting of the rules.

Click on the picture for a slideshow of pics from the German & French Corps we have done.




The biggest wargame event of the year was Megagame Makers “Watch The Skies 3” held at Caxton Hall in London in July. Over 300+ players and control gamed out the next phase of alien contact with humanity in the not too far distant future. Picture is of the human teams above. The Aliens were on the balcony and dotted around the venue.

It was big - it was made - and even though I was middle east control still have little idea what happened in the rest of the world.

A truly awesome gaming experience.


Welcome to the latest update!

December has allowed me to press on with redoing the English Civil War set  (still ongoing I am afraid) but has allowed me to complete the painting schedule for the rest of the Allies, refugees and supply vehicles for the August 1914 game.

As there are now so many pictures I have broken these down into folders for the Germans, French, British & Belgians/Refugees & Supply Wagons.

Most of the figures are from the extensive Pendraken Range with additions from Irregular Miniatures

Click on the picture for a slideshow of each force (British, Belgian, French & German)





“New Age Dawns” Brian Cameron’s and my Megagame on the French Revolutionary Wars was held at Senate House in London in May.

Excellent time with the teams having their own internal game, while inter-reacting with their allies and enemies alike in seasonal turns that covered 1794 to 1802.

The game is being run again in Leeds ion 17th October at the Royal Armouries and equally looking forward to that event.

In June Jim Wallman also ran his fascinating what-if game of Operation SeaLion, the planned invasion of Britain in September 1940. It was touch and go until the Royal Navy, RAF and Army began to constrict and strangle the German landing zones and by the end they were on the point of surrender. Jim is running this again in Manchester at the end of June. So it will be a really good compare and contrast gaming event.

This means we can at last return to the completion of the now much delayed “Home Before the Leaves Fall” rules. I will be taking these on holiday with me in early July and hope to complete them then.

Finally Megagame Makers is now almost there with Jim’s largest game yet: “Watch the Skies 3” His third game of global conspiracy and alien terror set in the 2020s.


The “Salute” show in London is looming. Having to rapidly paint some suitable scout planes for the game. Shapeways, the 3D Printing outfit offer some splendid models.

On the left a Bleriot XI, Centre a majestic Rumpler Taube and on the right a Martinsyde S.1

Will use them again for Spanish Civil War game I have been working on for a number of years. Suitable early/mid 1930's planes being at a premium in 10mm.

Sorry to report that as been tied up with the “A New Age Dawns” French Revolutionary Megagame for May that just not had the time to do more playtesting on the “Home Before the Leaves Fall” Campaign system, which means it will not be ready for sale at Salute.

Apologies to all our friends who were looking forward to the release of our latest set, The battlefield rules will however be on display at Salute so you can see how it all works on the table-top.


Welcome once again!

Keith and Realistic Modelling is as ever very busy. He has already done a number of shows, including two in Tonbridge. Below is a picture of his stand at the start of Cavalier Wargames show.

For those of you who play Megagames, no less than three of us are at the next one. Brian is having another outing of his Renaissance & Reformation game in March, Gareth is playing one of the French generals, while I am playing Emperor Charles V, who had the multiple misfortune of having to deal with rise of Protestantism, Turks from the East, French in Italy and of course various Dutch and Peasant revolts. See link for other upcoming games.

At long last the “This War Without an Enemy” English Civil War Rules are out. You can get them at shows we are at: Tunbridge Wells, Salute & Sittingbourne are our next three or click on the link to purchase on-line. The rules come with a campaign system set in Worcestershire. Brian has been very pleased with his system, which has motivated him to look at doing the war at the national level using the same figures but using a large figure scale of 1 base to 100 foot or 50 horse. We will let you know how he gets on…..

I do not usually mention the wider gaming world, but would just like to mention the nice article that Paul Stevenson did on Charlie Wesencraft in the February issue of “Miniature Wargames”. He was an inspirational author for me as a  kid and I still have his Practical Wargaming & “With Pike & Shot”. On re-reading them recently it was amazing how fresh and modern his ideas are even now, when compared with much else on the market.


Well another year of wargames shows is about to begin again. The first of the year, the Tunbridge Wells Wargames show, on 22nd February helping/hindering Keith run his trade stand. Lovely show as good place to meet up with old faces and find out what everyone has been doing over the winter.

Lots of wargaming over the winter with games of Chain of Command, Crossfire, Fire & Fury, General-at-Sea as well as lots of our 10mm games! Even a game of one of our earliest games we designed “Blood & Sand” on the Soudan Wars towards the end of the month. I will put in a link for some pictures when I next update.

Finally Jim Wallman of Megagame Makers is now almost there with his largest game yet: “Watch the Skies 2: Global Conspiracy” of Alien Terror in the 2020s.


Well April was of course SALUTE. Stupendously busy show as ever. Good to see lots of the usual suspects from wargaming past and present, including someone from the Western Front Association from Canterbury who I did not even know was a gamer! The “War Without an Enemy” display went very well. We were able to fight three battles  on the day, as well as shop and chat. So all in all an excellent day. Thanks to Gareth once again for running the games in his own inimitable style.

Click on the picture of a slideshow of pics from the day - the only pics that did not come out were some shots of the map and counters included in the game, but they are seen in the background. Good to see Pendraken Miniatures being very busy. Keith as ever sends his apologies, but he was at a two-day railway show the same weekend taking lots of tree and terrain orders.

The main gaming event in May was Jim Wallman’s inspirational “Watch the Skies” Megagame set in the near future in a world faced by a possible Alien Invasion.

Very thought provoking and made more so by a group who filmed the event! They have provided a great impetus for the upcoming games in London on the opening moves of the Great War in the west: “Iron Dice” & the Successors of Alexander the Great: “Funeral Games”. There is also a game on Ancient Greeks in the heroic age “Of Gods & Men “ in Leeds in October.


The SELWG in October was excellent as ever. Gave us an excellent opportunity to portray “Home Before the Leaves Fall” battles in action. We did just two games as we were all talking too much with gamers!

The first battle had two German active corps facing two French corps. It really emphasised the nature that different corps had such varied experiences in any one day. On the German left the two corps pinned each other in place, preventing the French aiding their left which was overwhelmed in a ferocious attack. In the second game two British corps faced a German Reserve Corps and an Active Corps. Again brought out the weakness of the Reserve Corps in attack with their lack of artillery compared to an army with a high allotment of artillery. The Reserve Corps were held in place and it was only caution on behalf of the British that did not eject them from the battlefield. All excellent stuff and bodes well for our game at SALUTE next year.

In November there was another outing of Rob Cooper’s “Funeral Games”, his Megagame on the successors of Alexander the great. It was excellent with really good buzz amongst both new and veteran megagamers. Check out the Facebook page for pictures and details of upcoming games. One of these will be “A New Age Dawns” Brian Cameron’s and my game on the French Revolutionary Wars from 1794 to 1802 in Europe and beyond.


June for Keith and me is the Sittingbourne Wargame show on 8th June. For once we are both at the same event. We usually put a game on as well, but due to lack of space due to some problems with the hall authorities I will be helping out/hindering Keith on his stand and talking about these rules. (Click on central picture for a quick slideshow)

The design for the campaign element of the August 1914 goes on afoot. I have been pleasantly surprised by the simplicity of the rules we are putting together, yet they will generate interesting field battles. We are experimenting with upping the scale along with the ranges from the system used in the “To the Last Gaiter Button” rules. At the moment looking to use 500 men (½ battalion/base) or 12 guns as so many of the battles were multi-corps affairs. We will let you know how we move along next time.

Well they have had their meeting for the games we are offering for next year. Click on the logo to take you to the page. There is a cracking range of topics being covered: Alien Terror, Italy 1943, England 1940, Pre-Conquest Britain and City of Shadows about Gangsters & Weird Science. Brian and me are designing a Megagame on the French Revolutionary Wars with teams playing the great powers: France, Austria, Russia, England, Prussia, Turkey & Spain. As befits the global nature of the war we will cover not only Europe but the wider world. We will be running this twice: once in London and once in Leeds.


Well as another year draws to an end, all the guys at Realistic Modelling & Real Time Wargames, wish all you gamers out there a Happy Christmas and a prosperous New Year.

As it is the bicentenary of Waterloo next year, look out for WATERLOO 200 events on the web or Facebook. I was lucky enough to go to a cracking two day conference at my old alma mater, King’s College, London earlier this year as well as a Waterloo day of talks and film in Folkestone last month. We might even be in a position to reissue our “Eagles Last Flight” our game on the four battles in the Waterloo Campaign.

Keep gaming and painting and reading.

                         Bernie, Brian & Keith


Well the start of the year was also the time when Keith decided to hang up his apron and put aside his flocking machine!

His brilliant wife, Lesley, grand children and reality can now have him back!

The final show of Realistic Modelling was Cavalier 2016 in Tonbridge and Ray (left his chief elf) and myself will both be sorry to see the end of the wonderful journey Keith has made making wonderful realistic terrain for gamers of all scales.

He is still painting and wargaming and will hopefully complete some of the many projects he has started but never Quite completed - 28mm Lord of the Rings, 10mm Sung Chinese and Mongols, 10mm Franco-Prussian War, 10mm Boer War, 28mm Dark Ages, 1/3000 Jutland etc etc.

Keith and myself developed the novel “By Jingo” Boer War rules decade or so ago purely from the perspective of the Boer Commanders with the Imperial forces deployed and commanded by a random set of cards. We might at last have the opportunity to finish the second set of Boer War rules on the later war.

In this the players begin start out as the Boer Kommando leaders with just a few hundred men being hunted down by vast numbers of static and mobile columns of Imperial forces. Players get victories for raids, inflicting casualties and generally being a nuisance …. But they can at any point become “hands-uppers” and cash in their points, then becoming a British player leading columns and hunting down the remaining “bitter-enders”  The skirmishes should be payable in an hour and then the game progresses back to the campaign system. It will allow to complete his blockhouses and railway lines which he has had since the last century!!!


Easter saw we hospitalised for the first time in my life - an experience I hope I will not have to repeat.

I now know the effects of sleep deprivation and living in a establishment that would make Franz Kafka blush.

The only benefit for me was that being bed bound that I could press on with my Megagame on 1866 Austro-Prussian War “1866 And All That”. Take-up has been so large that instead of a 50 player game, we have decided to run two 50-games in parallel on the same day. It will be a struggle for control and myself but do not want to turn away our ever growing Megagame community.

This does however mean two sets of maps, two sets of games counters and two control teams. See the link below for the three game maps Dave Boundy has designed with help/hindrance from me. They cover Bohemia, Western Germany and Italy.

I have also written a couple of articles on the characteristics of the war - The Conduct of War and one on the response of the Great Powers to the War - War & Politics.



Returning to work and playing catch up with 1,800 emails and numerous tasks that I had not completed competed with final preparations with my “1866 And All That” Megagame.

To the left The Austrians and Italians slug it our in a bloody battle in Lombardy. The results were quite different in the two games in one Archduke Albert dealt an even heavier defeat than he did historically at Custozza. At the other honours were far more even.

To the right the main hall with the two Bohemia and two Western Germany Maps used for the two games. The fighting was to be bloody in both theatres with in both cases the Austrian Allies putting up a far better fight than they did historically. Bohemia was to see the bloodiest fighting with the Prussians eventually victorious after 5 weeks/turns of fighting.

More pictures can be found at the following Facebook location:



With Megagames out of my blood stream for a year I was able to return to “proper” wargaming. The project to hand being the Condottieri wars of late Fifteenth Century Italy. Gareth Evans was keen on writing his first set of rules for Real Time: “The Art of Warfare” which we wanted to trial at the SELWG Wargame show in October.

He had lots of figures from the old Warmaster range, but wanted to add many more bases to give the mass effect of 10mm. Luckily Pendraken and Magister Milletum have both been releasing useful figures for this period for the past few years. That is with the notable exception of suitable mounted arquebusiers!

With the guidance of Keith and years of painting 10mm figures we approached the task as follows:

1. Stick the figures to the base- thus you will only paint what you can see rather than the detail underneath

2. After white spray I do a wash of burnt umber - not as harsh as black in the areas you are not painting or white which will be seen

3. Block paint - they are 10mm not super detailed 30mm requiring layer painting etc. You can use lighter colours because nos 4 will darken the result

4. Brush on Army Painter to provide quick shading rather than dry brush. Quick and consistent for people like me who are not good painters!

5. Go to town on the bases - mixing flocks, dust, gravel etc. In many ways you see the bases more than the figures

6. As this is Renaissance do lots of flags to add colour to the army as most units would have lots of flags

7. Finally spray a Matt varnish to tone down the flocking which can often be to shiny


The outing of Gareth’s “Art of War” went very well - lots of good responses to his approach to doing the battles. Many were amazed we could do three battles in a day. But that is the beauty of having the intentions of the commanders being gamed rather than a slow shuffle forward. The actions were fast and furious with lots of manoeuvring of the gendarmes and the lights. Use of terrain and stratagem cards gave the battles a good flavour to them. Gareth is now sourcing a professional print firm which will certainly ease production as copying companies become more and more expensive

Next year I have also offered to do a rerun of my Megagame on the Russian Civil War in October. So am rereading works on the civil war at the moment and have begun the design and scope of the game.

We wish all our customers a Happy Christmas and New Year

Happy Gaming One & All!


Painting was been going on at a cracking pace by both Gareth and me for the SELWG show. It has allowed us to meet up and refine the rules as well.

Below are pictures from a large 8,000 a side battle using terrain boards

Below are pictures from some of the battles we did at SELWG using a cloth